Playback Modes
This page covers per-clip playback behaviour. For global play modes (Default / Auto / Single Output), see Play Modes Overview.
Quick Fire
Section titled “Quick Fire”When enabled, every trigger starts a new instance of the clip. Instances layer on top of each other. This is independent of the Retrigger Mode setting.
Use for: rimshots, repeated stings, audience cues.
Retrigger Mode
Section titled “Retrigger Mode”Controls what happens when a playing clip is triggered again:
- Pause / Resume — pause on second press, resume on third.
- Stop / Restart — stop and restart from the beginning.
- Ignore — second press has no effect.
Loop Blocks
Section titled “Loop Blocks”A clip can contain one or more loop blocks. Each loop repeats between LOOP IN and LOOP OUT markers until:
- The loop count is reached, or
- Stop is pressed, or
- A loop exit action fires.
See Clip Editor & Markers for loop exit action details.
Skip Blocks
Section titled “Skip Blocks”Skip blocks jump over sections of audio. Use them to remove verses, ads, or dead air without editing the source file.
Markers
Section titled “Markers”- IN / OUT — define the playable region.
- Jump — target for loop exits and skip blocks.
- SkipStart / SkipEnd — define a section to skip.
Fade In / Fade Out
Section titled “Fade In / Fade Out”Per-clip fade times prevent clicks and smooth transitions. Set in Clip Settings → Playback & Audio.
One at a Time
Section titled “One at a Time”In Single Output mode, enable One at a time to stop all playback before each trigger. This gives a traditional radio-cart feel where only one clip plays at a time.